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  • THE BALLS
    WeHo Dodgeball is played with people-friendly “no-sting” soft rubber balls. While they aren’t the giant red monsters that you used to get beat up with as a child, please be aware that any object hurled at high speeds can still smart a little if and when it connects with your frail human body.

    THE OUTFITS
    We all know that if you’re going to rock out with your balls out, you’ve got to look good doing it. We strongly recommend you play in form-fitting, breathable clothing that you find easy to move in. Most teams will organize a team uniform t-shirt paid for outside the cost of the season.

    Occasionally teams will elect to play in themed costumes. While we encourage this kind of participation, please note that any costumes:

    • Must not include a substantial large design element that can swing about freely and that may possibly be hazardous to the well-being of other players on court with you.

    • Must not substantially impede your vision (including peripheral).

    • Must not be so heavy as to risk overheating, nausea, or heatstroke.

      Please Note: Clothing counts! Keep that in mind when choosing your team costumes.

     

    THE SHOES
    Take it from us—broken toes suck. While participating in WeHo Dodgeball, you must wear athletic shoes that are appropriate for playing in a physical sport. All players who attempt to play while wearing dress shoes, sandals, flip flops, high heels, boots, or barefoot will not be allowed to participate.

    THE SAFETY GEAR
    While not required, certain protective sports gear is highly encouraged when participating in WeHo Dodgeball events. These include: Sports goggles, Athletic Tape, Mouth Guards and Knee Pads

  • Every team has a roster of up to 18 players. However, only 16 players are allowed on the court at a time. If more than 16 players are present for a match, it is up to the team’s captains to coordinate players rotating in and out.

    Additionally a team must have a minimum of 3 female-identifying players. No team can field more than 13 non-female indentifying players on the court at one time.

  • Each team will designate two of their players as captains for the season. Captains are responsible for coordinating the following:

    • Team names

    • Team uniforms

    • Weekly team emails

    • Replacement players

     

    Additionally, captains are responsible for communicating with referees during a match.

    Please note: This does not mean captains are allowed to yell, scream, or curse at the referees. Unless of course they want to guarantee that they get red-carded. Then, by all means, go nuts.

    Non-captains are absolutely, positively not allowed to communicate with referees during a match.

  • A standard TribeLife Dodgeball match consists of a 45-minute time period, during which two teams compete in as many games as time permits. A game ends when one team has completely eliminated the other from play. Every game won will be scored as 1 point. The team with the most points at the end of a match is the winner.

    If match time expires in the middle of a game, that game is declared void.

    Tie games are possible in regular season games. If teams are tied in an end-of-season tournament game, that match will enter overtime and, if necessary, sudden death.

    Teams are required to switch court sides at the first opportunity between games after 22 minutes.

    • A standard TribeLife Dodgeball match consists of a 45-minute time period, during which two teams compete in as many games as time permits. A game ends when one team has completely eliminated the other from play. Every game won will be scored as 1 point. The team with the most points at the end of a match is the winner.

    • If match time expires in the middle of a game, that game is declared void.

    • Tie games are possible in regular season games. If teams are tied in an end-of-season tournament game, that match will enter overtime and, if necessary, sudden death.

    • Teams are required to switch court sides at the first opportunity between games after 22 minutes.

    • A standard TribeLife Dodgeball match consists of a 45-minute time period, during which two teams compete in as many games as time permits. A game ends when one team has completely eliminated the other from play. Every game won will be scored as 1 point. The team with the most points at the end of a match is the winner.

    • If match time expires in the middle of a game, that game is declared void.

    • Tie games are possible in regular season games. If teams are tied in an end-of-season tournament game, that match will enter overtime and, if necessary, sudden death.

    • Teams are required to switch court sides at the first opportunity between games after 22 minutes.

    • A standard TribeLife Dodgeball match consists of a 45-minute time period, during which two teams compete in as many games as time permits. A game ends when one team has completely eliminated the other from play. Every game won will be scored as 1 point. The team with the most points at the end of a match is the winner.

    • If match time expires in the middle of a game, that game is declared void.

    • Tie games are possible in regular season games. If teams are tied in an end-of-season tournament game, that match will enter overtime and, if necessary, sudden death.

    • Teams are required to switch court sides at the first opportunity between games after 22 minutes.

    • A standard TribeLife Dodgeball match consists of a 45-minute time period, during which two teams compete in as many games as time permits. A game ends when one team has completely eliminated the other from play. Every game won will be scored as 1 point. The team with the most points at the end of a match is the winner.

    • If match time expires in the middle of a game, that game is declared void.

    • Tie games are possible in regular season games. If teams are tied in an end-of-season tournament game, that match will enter overtime and, if necessary, sudden death.

    • Teams are required to switch court sides at the first opportunity between games after 22 minutes.

    • A standard TribeLife Dodgeball match consists of a 45-minute time period, during which two teams compete in as many games as time permits. A game ends when one team has completely eliminated the other from play. Every game won will be scored as 1 point. The team with the most points at the end of a match is the winner.

    • If match time expires in the middle of a game, that game is declared void.

    • Tie games are possible in regular season games. If teams are tied in an end-of-season tournament game, that match will enter overtime and, if necessary, sudden death.

    • Teams are required to switch court sides at the first opportunity between games after 22 minutes.

    • A standard TribeLife Dodgeball match consists of a 45-minute time period, during which two teams compete in as many games as time permits. A game ends when one team has completely eliminated the other from play. Every game won will be scored as 1 point. The team with the most points at the end of a match is the winner.

    • If match time expires in the middle of a game, that game is declared void.

    • Tie games are possible in regular season games. If teams are tied in an end-of-season tournament game, that match will enter overtime and, if necessary, sudden death.

    • Teams are required to switch court sides at the first opportunity between games after 22 minutes.

    • A standard TribeLife Dodgeball match consists of a 45-minute time period, during which two teams compete in as many games as time permits. A game ends when one team has completely eliminated the other from play. Every game won will be scored as 1 point. The team with the most points at the end of a match is the winner.

    • If match time expires in the middle of a game, that game is declared void.

    • Tie games are possible in regular season games. If teams are tied in an end-of-season tournament game, that match will enter overtime and, if necessary, sudden death.

    • Teams are required to switch court sides at the first opportunity between games after 22 minutes.

    • A standard TribeLife Dodgeball match consists of a 45-minute time period, during which two teams compete in as many games as time permits. A game ends when one team has completely eliminated the other from play. Every game won will be scored as 1 point. The team with the most points at the end of a match is the winner.

    • If match time expires in the middle of a game, that game is declared void.

    • Tie games are possible in regular season games. If teams are tied in an end-of-season tournament game, that match will enter overtime and, if necessary, sudden death.

    • Teams are required to switch court sides at the first opportunity between games after 22 minutes.

    • A standard TribeLife Dodgeball match consists of a 45-minute time period, during which two teams compete in as many games as time permits. A game ends when one team has completely eliminated the other from play. Every game won will be scored as 1 point. The team with the most points at the end of a match is the winner.

    • If match time expires in the middle of a game, that game is declared void.

    • Tie games are possible in regular season games. If teams are tied in an end-of-season tournament game, that match will enter overtime and, if necessary, sudden death.

    • Teams are required to switch court sides at the first opportunity between games after 22 minutes.

  • THE BALLS
    WeHo Dodgeball is played with people-friendly “no-sting” soft rubber balls. While they aren’t the giant red monsters that you used to get beat up with as a child, please be aware that any object hurled at high speeds can still smart a little if and when it connects with your frail human body.

    THE OUTFITS
    We all know that if you’re going to rock out with your balls out, you’ve got to look good doing it. We strongly recommend you play in form-fitting, breathable clothing that you find easy to move in. Most teams will organize a team uniform t-shirt paid for outside the cost of the season.

    Occasionally teams will elect to play in themed costumes. While we encourage this kind of participation, please note that any costumes:

    • Must not include a substantial large design element that can swing about freely and that may possibly be hazardous to the well-being of other players on court with you.

    • Must not substantially impede your vision (including peripheral).

    • Must not be so heavy as to risk overheating, nausea, or heatstroke.

      Please Note: Clothing counts! Keep that in mind when choosing your team costumes.

     

    THE SHOES
    Take it from us—broken toes suck. While participating in WeHo Dodgeball, you must wear athletic shoes that are appropriate for playing in a physical sport. All players who attempt to play while wearing dress shoes, sandals, flip flops, high heels, boots, or barefoot will not be allowed to participate.

    THE SAFETY GEAR
    While not required, certain protective sports gear is highly encouraged when participating in WeHo Dodgeball events. These include: Sports goggles, Athletic Tape, Mouth Guards and Knee Pads

  • Every team has a roster of up to 18 players. However, only 16 players are allowed on the court at a time. If more than 16 players are present for a match, it is up to the team’s captains to coordinate players rotating in and out.

    Additionally a team must have a minimum of 3 female-identifying players. No team can field more than 13 non-female indentifying players on the court at one time.

  • Each team will designate two of their players as captains for the season. Captains are responsible for coordinating the following:

    • Team names

    • Team uniforms

    • Weekly team emails

    • Replacement players

    Additionally, captains are responsible for communicating with referees during a match.

    Please note: This does not mean captains are allowed to yell, scream, or curse at the referees. Unless of course they want to guarantee that they get red-carded. Then, by all means, go nuts.

    Non-captains are absolutely, positively not allowed to communicate with referees during a match.

    • A standard TribeLife Dodgeball match consists of a 45-minute time period, during which two teams compete in as many games as time permits. A game ends when one team has completely eliminated the other from play. Every game won will be scored as 1 point. The team with the most points at the end of a match is the winner.

    • If match time expires in the middle of a game, that game is declared void.

    • Tie games are possible in regular season games. If teams are tied in an end-of-season tournament game, that match will enter overtime and, if necessary, sudden death.

    • Teams are required to switch court sides at the first opportunity between games after 22 minutes.

    • A standard TribeLife Dodgeball match consists of a 45-minute time period, during which two teams compete in as many games as time permits. A game ends when one team has completely eliminated the other from play. Every game won will be scored as 1 point. The team with the most points at the end of a match is the winner.

    • If match time expires in the middle of a game, that game is declared void.

    • Tie games are possible in regular season games. If teams are tied in an end-of-season tournament game, that match will enter overtime and, if necessary, sudden death.

    • Teams are required to switch court sides at the first opportunity between games after 22 minutes.

    • A standard TribeLife Dodgeball match consists of a 45-minute time period, during which two teams compete in as many games as time permits. A game ends when one team has completely eliminated the other from play. Every game won will be scored as 1 point. The team with the most points at the end of a match is the winner.

    • If match time expires in the middle of a game, that game is declared void.

    • Tie games are possible in regular season games. If teams are tied in an end-of-season tournament game, that match will enter overtime and, if necessary, sudden death.

    • Teams are required to switch court sides at the first opportunity between games after 22 minutes.

    • A standard TribeLife Dodgeball match consists of a 45-minute time period, during which two teams compete in as many games as time permits. A game ends when one team has completely eliminated the other from play. Every game won will be scored as 1 point. The team with the most points at the end of a match is the winner.

    • If match time expires in the middle of a game, that game is declared void.

    • Tie games are possible in regular season games. If teams are tied in an end-of-season tournament game, that match will enter overtime and, if necessary, sudden death.

    • Teams are required to switch court sides at the first opportunity between games after 22 minutes.

    • A standard TribeLife Dodgeball match consists of a 45-minute time period, during which two teams compete in as many games as time permits. A game ends when one team has completely eliminated the other from play. Every game won will be scored as 1 point. The team with the most points at the end of a match is the winner.

    • If match time expires in the middle of a game, that game is declared void.

    • Tie games are possible in regular season games. If teams are tied in an end-of-season tournament game, that match will enter overtime and, if necessary, sudden death.

    • Teams are required to switch court sides at the first opportunity between games after 22 minutes.

    • A standard TribeLife Dodgeball match consists of a 45-minute time period, during which two teams compete in as many games as time permits. A game ends when one team has completely eliminated the other from play. Every game won will be scored as 1 point. The team with the most points at the end of a match is the winner.

    • If match time expires in the middle of a game, that game is declared void.

    • Tie games are possible in regular season games. If teams are tied in an end-of-season tournament game, that match will enter overtime and, if necessary, sudden death.

    • Teams are required to switch court sides at the first opportunity between games after 22 minutes.

    • A standard TribeLife Dodgeball match consists of a 45-minute time period, during which two teams compete in as many games as time permits. A game ends when one team has completely eliminated the other from play. Every game won will be scored as 1 point. The team with the most points at the end of a match is the winner.

    • If match time expires in the middle of a game, that game is declared void.

    • Tie games are possible in regular season games. If teams are tied in an end-of-season tournament game, that match will enter overtime and, if necessary, sudden death.

    • Teams are required to switch court sides at the first opportunity between games after 22 minutes.

    • A standard TribeLife Dodgeball match consists of a 45-minute time period, during which two teams compete in as many games as time permits. A game ends when one team has completely eliminated the other from play. Every game won will be scored as 1 point. The team with the most points at the end of a match is the winner.

    • If match time expires in the middle of a game, that game is declared void.

    • Tie games are possible in regular season games. If teams are tied in an end-of-season tournament game, that match will enter overtime and, if necessary, sudden death.

    • Teams are required to switch court sides at the first opportunity between games after 22 minutes.

    • A standard TribeLife Dodgeball match consists of a 45-minute time period, during which two teams compete in as many games as time permits. A game ends when one team has completely eliminated the other from play. Every game won will be scored as 1 point. The team with the most points at the end of a match is the winner.

    • If match time expires in the middle of a game, that game is declared void.

    • Tie games are possible in regular season games. If teams are tied in an end-of-season tournament game, that match will enter overtime and, if necessary, sudden death.

    • Teams are required to switch court sides at the first opportunity between games after 22 minutes.

    • A standard TribeLife Dodgeball match consists of a 45-minute time period, during which two teams compete in as many games as time permits. A game ends when one team has completely eliminated the other from play. Every game won will be scored as 1 point. The team with the most points at the end of a match is the winner.

    • If match time expires in the middle of a game, that game is declared void.

    • Tie games are possible in regular season games. If teams are tied in an end-of-season tournament game, that match will enter overtime and, if necessary, sudden death.

    • Teams are required to switch court sides at the first opportunity between games after 22 minutes.

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